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VenoNaca Lajtuningu

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PostSubject: Sacred   19/11/2010, 18:42

Sacred is an action role-playing game for Microsoft Windows released in 2004. It takes place on the magical continent of Ancaria, with characters of various races (dark elf, wood elf, vampiress, etc.) each with their own missions. More than 1.8 million copies of the game were sold worldwide. In 2008 Linux Game Publishing announced that they would port the game to the Linux operating system.
Sacred was developed by Studio II Software and Ascaron Entertainment and published in 2004 by Encore in the USA release.

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Obožavam igru... Seraphima je moj omiljeni lik Very Happy Mada sam i sa vampiricom igrala.
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Witcher
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PostSubject: Re: Sacred   7/12/2010, 00:42

Upravo igram dvojku kao Seraphim, MNOGO opcionalnih questova.
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Raziel
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PostSubject: Re: Sacred   7/12/2010, 22:34

Двојка ми с не игра једино због 20Гигабајта које морам да утрошим...

Иначе, Сејкред је одлична игра Very Happy

Увек или ДаркЕлф или Мејџ.


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PostSubject: Re: Sacred   1/1/2011, 20:49

Ok je ali vise je hack and slash nego rpg :/


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PostSubject: Re: Sacred   4/2/2011, 14:19

Sad sam u Sacred 2 uradio quest za Blind Guardiane, odlicna fora.
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PostSubject: Re: Sacred   4/2/2011, 14:33

Dvojku nisam igrao, ali je kec zato odličan.


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PostSubject: Re: Sacred   19/3/2011, 01:02

Eh, da dvojka zauzima manje mesta... Nemam ni po 3gb slobodno na particijama, a kamoli 20.
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PostSubject: Re: Sacred   19/3/2011, 15:24

Hard disk od jedan TB imam doooooooosta mesta Twisted Evil
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VenoNaca Lajtuningu

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PostSubject: Re: Sacred   19/3/2011, 16:53

Witcher wrote:
Hard disk od jedan TB imam doooooooosta mesta Twisted Evil


Nećeš se buniti da svratim jedno veče da te opljačkam, zar ne Twisted Evil
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Witcher
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PostSubject: Re: Sacred   19/3/2011, 18:22

Evo jos malo detalja: Ram memorija 4 gb, procesor i5 quad core, Graficka Ati radeon 5950
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Raziel
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PostSubject: Re: Sacred   19/3/2011, 18:50

Па добро, ти си обезбеђен за следећих три године :]

Док не дође нова генерација конзола, па ће поново да буде утркавање... xD


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PostSubject: Re: Sacred   19/3/2011, 20:42

Yup,taman do kraja gimnazije
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Raziel
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PostSubject: Re: Sacred   24/8/2011, 15:35

Saty666 wrote:
Ok je ali vise je hack and slash nego rpg :/

Напротив. Hack&Slash RPG је правилнији назив, с тим што је поприлично RPG пре него ли H&S.

Инсталирао сам двојку. Више опција него ли у првом делу. Изузетно лако за играње, једва да ми је па потребан напитак за HP.

Има ту још опција које нисам успео да пронађем, одрадим или средим...тек има да се истражује. Игра ми обећава много за сада, велик је свет...али нисам сигуран да је велик колико и први део... Very Happy

Видећу већ... играћу с класама које у животу видео нисам (оригинално, напокон).

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Мало историје

Quote :
The Creation of the World
In the beginning, there was chaos! The world was darkness, fear and dread! But then the Gods arose from the blackness and slew the Demons of Darkness. They banished them to the dimension of evil and brought light and order where before there was none. However, the Demons were furious with the Gods and sought ways into the plains that the Gods now created. Life blossomed in a thousand worlds when the Gods sowed their seed. But soon afterwards, death consumed these crops when the Demons of the Underworld succeeded in breaking down these heavenly wonders. Therefore, out of their own blood, the Gods created the Heart of Ancaria to unite all living things and seal off the plains. Fire, earth, water, air and space flowed into this Worldstone, the foundation of all existence. The Demons raged against the Gods who had banished them and they sought to possess this Worldstone. However, the paths leading to the mortal world were barred, so they spread mistrust, poverty, hunger and pestilence among the creatures of the Gods and they filled the hearts of mortals with a lust for war, destruction and a craving for absolute power...

The Seraphim Army

When the Demon Lords had thrown the heavenly creatures into chaos and the Sorcerers of Darkness had learned to use the blood of innocents to unlock the gates of hell, the demon spawn poured out over the worlds in their hordes. In battles lasting eons, the Gods were steadily driven back and the Heart of Ancaria was in danger of falling into the hands of the Demon Lord. Behold, Sophja the Goddess of War arose and sacrificed herself by confronting and falling at the hand of Worganar, the highest of the Demons. However, when Worganar rejoiced, believing the heart of the world to be within his grasp, from the blood of Sophja rose new warriors: the Seraphim. The Seraphim used their heavenly powers to destroy Worganar and his followers and drove the Demons back to the hell from whence they came. Then, as peace finally appeared to be at hand, the Seraphim were charged with the protection of the Golden Heart. They broke it into five pieces and hid the pieces in the furthest corners of the Kingdom. However, blessed with heavenly power and with their superiority in battle, the Seraphim became arrogant and conceited. In their aloofness and high spirits, they neglected to protect the five elements, and so they were discovered and stolen by a darker breed of power-hungry Elves, the Dark Elves...

The Seraphim of the Present

The Elves, the proudest of the heavenly creatures, fought against their power-hungry brothers and sisters of darkness. However, the Dark Elves, now in possession of the magic elements, used blood, fire and disease to overcome this noble race. One last time, the Gods sent their Seraphim army to stop the slaughter. However, strengthened by the magic of the elements that now flowed freely throughout the Ancarian world, the Priestesses of the Matriarchy of Dark Elves swept away huge swathes of the Seraphim and only a few survived. The salvation of the mortals came in the form of the Dwarfs of Gnarlingen, later to become the Dwarf stronghold of Gnarlstat. Armed with their broad axes, these proud warriors hacked at the ranks of Dark Elves and drove them back. During these battles, the remaining three of the five elements were recovered and brought to safety. The Seraphim were annihilated, with no army and only a few custodians of the light, who had to return to their heavenly origins and dedicate themselves to the protection of good...…

The Kingdom of Aarnum I

One thousand years ago: Sophia, Royal Priestess and Protectress of the fortified monastaries of the Seraphim leaves the monastery at Icecreek Dale to her son, Aarnum I. Aarnum, a wild and impetuous man who has grown up in a world where Orcs and Dark Elves exert a murderous rule over the land and enslave the population, longs for peace. However, the Seraphim, weakened and small in number, refuse to help him. Aarnum flees to the forest stronghold of Tyr-Fasul in the Land of the Elves and gathers together an army of soldiers and knights errant. Aarnum deprives the Royal Priestess of her power and, with the help of his troops and the Dwarfs of Gnarlstat, he gathers a powerful army and captures Mhurag-Nar Castle from the Dark Elves on the Ancarian plains. Aarnum renames the castle Braverock, establishes his power as a worldly King and denies the Seraphim any authority within the borders of his small Kingdom. The sons of Aarnum I extend their Kingdom's sphere of influence with an iron fist. Knights, ruffians and bands of thugs roam the land, hunting and killing Orcs, Ogres and Dark Elves.

Seas of Blood

Morgast, second son of Aarnum I, proves to be particularly brutal and extends the persecutions to include Witches, Sorcerers and Mages as well as traveling minstrels and other nomadic folk. Between the capital Braverock Castle and the fortified monasteries, he builds Thundercliff fortress, soon to be known only as Crow's Cliff. This is because of the thousands of crows and ravens that feast on the corpses dangling along the grisly avenues of gallows, scaffolds and graves stretching out from the Seat of Morgast. Meanwhile, the Dark Elves are plotting a grim revenge. Using poison and treachery, they penetrate from the north, through the catacombs of the Dwarven stronghold of Gnarlstat and annihilate the Dwarven population. Not a single Dwarf, neither man, woman nor child survives the massacre. Barricaded in the stronghold, the Dark Elves build the fortress of Zhurag-Nar on the ruins of Gnarlstat, and from here they dominate the north-eastern plains of Ancaria.

The Desert Wastelands

The Orcs, who once populated all the plains of Ancaria, are driven away to the east and south. While they are either enslaved or killed by the Dark Elves in the east, those hordes of Orcs dispersed by the royal troops to the barren wasteland of Khorad-Nur in the south manage to eke out a miserable existence there. However, the Orcs are hardened by these harsh conditions. The hordes develop warrior cults and brute force becomes the ruling factor in the demanding life of an Orc. In contrast, courtly customs are introduced to the houses of the nobility in the Kingdom. The Orcs soon learn to survive in the wastelands and start producing armor and weapons in the forges of their villages and mountain settlements. In the centuries that follow, the south of the Kingdom is subjected to continuous raids by the Orcs, whose increasing power is attracting other greedy creatures: Ogres, Goblins and Trolls willingly join the Orc troops.

The Wars of Succession

The break-up of the Kingdom is threatened under King Vladimir VI. The noble houses of DeMordrey, direct descendants of Morgast I, of Oblividon in the east and of Mascarell in the southwest compete for succession to the throne and divide the Kingdom into separate, self-sufficient baronies whose only duty of obedience is to the King himself. In the family of Vladimir DeMordrey, the Dark Elves find willing allies and together they cast a shadow of intrigue and assassinations over the Kingdom, during which the houses of Oblividon, Ransenmar and Wiedenfeld, among others, are destroyed. However, Vladimir's reign of terror stretches further. The persecution of the Mages is not confined to the Barony of DeMordrey; they are hunted as renegades throughout the entire Kingdom. On the intercession of Baroness Magdalena of Mascarell, Vladimir calls a halt to the persecution and executions and deports the sorcerers to the furthest regions of the dark moors in the east. Here, they are forced to endure a miserable and dangerous existence. To pay for this act of mercy, Magdalena of Mascarell has to marry Vladimir's son Alexor, who then shortly strikes his young bride dead in a fit of rage.

The Reign of Blood

Prince Valorian, a direct descendant of Aarnum I, is banished by Alexor I and grows up in exile in the fortified monastery of Icecreek Dale. While out riding one day, he rescues the Speaker of the Elves of Tyr-Hadar, Laralasa, from a group of DeMordrey's soldiers. Valorian very nearly loses his life during the episode and only escapes death thanks to the healing powers of the Elves, who nurse him back to health at Lebensbaum, not far from the village of Timberton. His brave intervention touches Laralasa's heart and she falls in love with him. Valorian discovers the Elves to be courageous allies. With the help of the Elves and the Seraphim of Icecreek Dale, Valorian succeeds in toppling King Alexor from the throne at the Battle of Faeries Crossing and seizes the crown for himself. Valorian I ends the reign of terror and liberates the serfs. The sorcerers can return to the Kingdom and court sorcerers are introduced, while the Seraphim receive the status of Paladines as part of this restoration and are no longer subject to any worldly jurisdiction in the Kingdom. Valorian may not enter into marriage with Laralasa and so he weds Alexor's niece, Moridya DeMordrey, in order to make peace with the House of DeMordrey.

The Great Peace

Valorian's grandson is King Aarnum X. Aarnum's power is based on an established system of trade and taxation that extends to all corners of the Kingdom. The Elves of Tyr-Hadar send forest runners to the Kingdom to help the royal trackers while the Seraphim secure the peace and administer justice. Relations with the House of DeMordrey are strengthened by a new alliance. Vladimir DeMordrey is now Aarnum's highest-ranking field marshal and military protector of the Kingdom and commands the best-trained and most powerful troops. The young Baron DeMordrey successfully protects the Kingdom by strengthening the town of Bravewall on the authority of the King. However, this decision means that the economically insignificant towns of Gloomoor, Highmarsh and Moorbrook are henceforth completely isolated from the protection of the Kingdom. Aarnum's son, Prince Valor, is currently fighting the troublesome Orcs in the south of the Kingdom. The young prince has not yet chosen a bride, however, Lady Druusa DeMordrey and Lady Varia of Hedgenton are among the most beautiful and desirable women in the Kingdom.


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E.
VenoNaca Lajtuningu

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PostSubject: Re: Sacred   26/2/2014, 00:52

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Osvojili smo Ancaria! Thank you very much, Dogz! ^_^
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PostSubject: Re: Sacred   26/2/2014, 01:09

Hvalaaaaaaaaaa, takodje hvalaaaa Very Happy
Ja sam bio previse odusevljen mejdzom, tako da nisam uspeo do kraja da ga iskoristim, ali ce underworld biti bolje!


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PostSubject: Re: Sacred   26/2/2014, 02:37

Ja sam govorila koliko sam srećna, nekako, bilo je diiiivnooooo ^_^ 

Opet sam se vezala za lika iz igre :/ Serafima <3

A Peđa, baš mi je drago da si i ti uživao, mislila sam da nećemo izvući emocije povodom igre iz tebe, kad ono međutim... :3

Hvala i od mene, Doooogz! ^_^ Shaman


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